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Spell Archive:

Magic Level Spell Cost Element Description
1 Heal 1 4 mp Heal Restore minimal hp.
1 Fire 1 4 mp Fire Launch a fire ball.
1 Ice 1 4 mp Ice Launch Ice Cubes.
2 Lightning 14 mp Lightning Lightning strikes from the sky.
2 Heal 2 14 mp Heal Waves of healing energy restore hp.
2 Pearl 14 mp Water A flood of water.
3 Poison 24 mp Poison Green bubbles of poison.
3 Fire 2 24 mp Fire Multiple fire balls destroy.
3 Pearl 2 24 mp Water A hurricane of water.
4 Drain 34 mp None Drain HP and add it to your own.
4 Ice 2 34 mp Ice Icy winds strike.
4 Lightning 2 34 mp Lightning Clouds form, lightning shoots from the sky.
5 Lightning 3 44 mp Lightning The ultimate lightning attack.
5 Bio 2 44 mp Poison Bio hazardous infection.
5 Ice 3 44 mp Ice The ultimate ice attack.
6 Flare 54 mp Fire A fire bomb destroys.
6 Fire 3 54 mp Fire The ultimate fire attack.
6 Quake 54 mp Earth Earth shattering attack.
7 Cure 3 64 mp Heal The ultimate heal spell.
7 Enhance 64 mp None Give your weapon an elemental bonus.
7 Weaken 64 mp None Give the enemy an elemental weakness.
8 Curse 74 mp None Give elemental weakness and inflict damage.
8 Bio 3 74 mp Poison The ultimate poison attack.
8 Damage 74 mp None Mystical damage attack.
9 Meteor 84 mp Earth The ultimate earth attack.
9 Absorb 84 mp None Absorb hp and add it to your own.
9 Curse 84 mp None Give an elemental weakness and inflict more damage.
Master Life 2 94 mp Heal Restore full life after death.
Master Ultima 94 mp None The ultimate attack.
Master Quartr 94 mp None Destroy high percentage of hp.
+ Deadly Sight 200 mp None You concentrate your eyes.
++ Savage Hit 450 mp None A savage attack.
+++ Quick 900 mp None Increase your speed.


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